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Sixteen Tons

Game installation with game designer Eric Zimmerman In Sixteen Tons, four players play a strategy game using heavy sections of steel pipe as the pieces of the game. At the beginning of the game,...

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CROSS MY HEART + HOPE TO DIE

Game Installation with game designer Eric Zimmerman 2010 Come Out and Play Festival NYC Special Jury Award for Outstanding Design Inspired by the myth of Theseus and the Minotaur, Cross My Heart + Hope...

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Flatlands

Game installation with game designer Eric Zimmerman A fictionally archival for nearly 200 game boards  from a variety of games. Exhibition by Babycastles in collaboration with Showpaper Curator Matthew...

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Drift

Proposal for the SUKKAH CITY COMPETITION Union Square · New York City Drift is a proposal for a game in the form of a building, created for the architectural competition Sukkah City. Entrants were...

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Biblio

Videogame with Brooklyn Game Ensemble The game is based on the idea of a library as a game setting, inspired in part by the infinite library of Borges. Information, knowledge, language, space — all in...

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Starry Heavens

Large-scale physical game with game designer Eric Zimmerman Starry Heavens is a game that incorporates a life-sized gameboard of large steel plates and  ten helium-filled meteorological balloons. It is...

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INTERFERENCE

Game installation with game designer Eric Zimmerman Interference is a game in which you steal pieces from other players. Five suspended, superthin steel walls dotted with organic patterns act as...

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